ALIVE4DEATH
Offline EU 93.125.12.155:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ALIVE4DEATH rank against other Rust servers?
Seven-day player hours put ALIVE4DEATH at #13,488, or #2,428 in Europe, inside the top 61% of all ranked servers.
How busy is ALIVE4DEATH?
We have no live count for ALIVE4DEATH right now. It was last seen 17 days 4 hours ago.
Tags
What do the server tags on ALIVE4DEATH mean?
These are the tags ALIVE4DEATH publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^q (Premium): Joining requires Rust's premium status; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ALIVE4DEATH?
ALIVE4DEATH appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on ALIVE4DEATH?
The next wipe for ALIVE4DEATH is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 19 days 4 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does ALIVE4DEATH run?
ALIVE4DEATH uses a map the game generates, procedural, at size 4,250 with seed 1007222932. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ALIVE4DEATH?
The name tells you nothing about gather rates: ALIVE4DEATH states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ALIVE4DEATH run?
The setup is Rust network protocol 2634 and build 167398 on Windows for ALIVE4DEATH. Your game needs the same protocol to join; Steam takes care of updating it.
Is ALIVE4DEATH online, and how reliable is it?
Offline at the moment, ALIVE4DEATH was last seen 17 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 11 October 2026.
Where is ALIVE4DEATH located?
With its EU tag, ALIVE4DEATH places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 93.125.12.155:28015.
Getting in
How do I join ALIVE4DEATH?
Open the console with F1 in Rust and enter client.connect 93.125.12.155:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status.