Private Rust Test
Offline 93.214.160.230:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private Rust Test rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts Private Rust Test in the top 69% of all ranked servers.
How busy is Private Rust Test?
We have no live count for Private Rust Test right now. It was last seen 9 days 17 hours ago.
Tags
What do the server tags on Private Rust Test mean?
What the game's server browser reads from Private Rust Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): This server runs game build 160556; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Rust Test?
On Rust Population, Private Rust Test is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on Private Rust Test?
The next wipe for Private Rust Test is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 79 days 22 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Private Rust Test run?
Private Rust Test uses a map the game generates: procedural.
What are the rules and settings on Private Rust Test?
No gather rate appears in the name of Private Rust Test. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Private Rust Test run?
Rust network protocol 2632 and build 160556 on Linux is what Private Rust Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Private Rust Test online, and how reliable is it?
Currently offline, Private Rust Test was last seen 9 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is Private Rust Test located?
Nothing published by Private Rust Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 93.214.160.230:28015 is where it lives.
Getting in
How do I join Private Rust Test?
Open the console with F1 in Rust and enter client.connect 93.214.160.230:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.