Private Rust Test
Offline 93.214.171.81:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private Rust Test rank against other Rust servers?
By player hours over the last seven days, Private Rust Test places at #15,482, within the top 67% of ranked servers.
How busy is Private Rust Test?
At this count Private Rust Test is offline, with its last sighting 37 days 23 hours ago.
Tags
What do the server tags on Private Rust Test mean?
The game's server browser reads the tags Private Rust Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Private Rust Test?
On Rust Population, Private Rust Test is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on Private Rust Test?
The next wipe for Private Rust Test is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 79 days 19 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Private Rust Test run?
Private Rust Test uses a map the game generates: procedural.
What are the rules and settings on Private Rust Test?
Nothing in Private Rust Test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Private Rust Test run?
Rust network protocol 2632 and build 160556 on Linux is what Private Rust Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private Rust Test online, and how reliable is it?
We last saw Private Rust Test 37 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Private Rust Test located?
No region is published by Private Rust Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 93.214.171.81:28015 is where it lives.
Getting in
How do I join Private Rust Test?
Either enter client.connect 93.214.171.81:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.