Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,436habitat unknownfirst seen 27 Sep 2026

[ITA] Rust Italia PvE | Survival • Eventi • Build

Online 93.49.79.73:32015 checked 1h ago

moddedoxidepve

Measurements

Players now
1/ 30
= 1 player
3% full
7-day average
2
peak 7
Rank
#2,436
top 11%
Last wipe
26d ago
no schedule published
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW26d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [ITA] Rust Italia PvE | Survival • Eventi • Build rank against other Rust servers?

Over the past week it ranks #2,436 for player hours, which puts [ITA] Rust Italia PvE | Survival • Eventi • Build in the top 11% of all ranked servers.

How busy is [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build holds 1 players at the moment, out of 30 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. The busiest hour in the last 48 was 22:00 UTC, when an average of 6 players were on.

Tags

What do the server tags on [ITA] Rust Italia PvE | Survival • Eventi • Build mean?

The game's server browser reads the tags [ITA] Rust Italia PvE | Survival • Eventi • Build publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Averaged over recent wipes, 6 players were counted at the busiest point. 38 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 26 days 23 hours ago, that is how long the current world has stood.

Map and rules

Which map does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

The map on [ITA] Rust Italia PvE | Survival • Eventi • Build is procedural, made by the game at size 4,500 from seed 2138400164. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Nothing in [ITA] Rust Italia PvE | Survival • Eventi • Build's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [ITA] Rust Italia PvE | Survival • Eventi • Build run?

On Linux, [ITA] Rust Italia PvE | Survival • Eventi • Build runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [ITA] Rust Italia PvE | Survival • Eventi • Build run smoothly?

The last 48 hours saw an average of 47 server fps, with 27 as the lowest. Entities peaked at 139,658, including buildings, deployables and everything else. Up to 4,276 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build online, and how reliable is it?

[ITA] Rust Italia PvE | Survival • Eventi • Build is up and running at the moment. The uptime it reports suggests a restart roughly 11 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 27 September 2026.

Where is [ITA] Rust Italia PvE | Survival • Eventi • Build located?

A region is not published by [ITA] Rust Italia PvE | Survival • Eventi • Build. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 93.49.79.73:32015.

Getting in

How do I join [ITA] Rust Italia PvE | Survival • Eventi • Build?

To connect directly, open Rust's console with F1 and type client.connect 93.49.79.73:32015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/j8brGFVSxB.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.