Rust PopulationField survey · Rust servers
Observing 68,729 players 11,758 servers 3,433 with someone on 208 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,131EUfirst seen 13 Sep 2026

GAMERUST PVE test

Offline EU 94.140.228.116:28015 checked 6h ago

trio moddedoxidepve

Measurements

Players now
0/ 5
0% full
7-day average
1
peak 2
Rank
#7,131
top 32% · #2000 in EU
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU, and #405 of the trio servers (top 65%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC10d ago 1 – running 1
Sat 10 Oct, 05:33 UTC19d ago 1 halved by day 7 9.5 days 1
Tue 6 Oct, 16:50 UTC23d ago 1 – 3.5 days 1
Sat 26 Sep, 15:01 UTC33d ago 1 – 10.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does GAMERUST PVE test rank against other Rust servers?

On player hours over the last seven days GAMERUST PVE test is #7,131, #2,000 in Europe, placing it in the top 32% of ranked servers. It places #405 among servers of the trio kind.

How busy is GAMERUST PVE test?

GAMERUST PVE test is offline at this count; we last saw it 6 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2.

Tags

What do the server tags on GAMERUST PVE test mean?

What the game's server browser reads from GAMERUST PVE test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts3 (Group limit): Teams can have no more than 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include GAMERUST PVE test?

On Rust Population, GAMERUST PVE test is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Trio Rust servers. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on GAMERUST PVE test?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 7.

What is the wipe schedule on GAMERUST PVE test?

No next wipe can be predicted for GAMERUST PVE test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 6 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on GAMERUST PVE test?

Nothing in GAMERUST PVE test's name says how gather works. A group can hold 3 players at most (trio). pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does GAMERUST PVE test run?

The setup is Rust network protocol 2635 and build 167781 on Windows for GAMERUST PVE test. The protocol must match for you to join, and Steam updates it for you.

Is GAMERUST PVE test online, and how reliable is it?

Currently offline, GAMERUST PVE test was last seen 6 hours ago. Over the last 7 full days, 25 of 168 hours were online, or 15%. The first sighting by Rust Population was on 13 September 2026.

Where is GAMERUST PVE test located?

With its EU tag, GAMERUST PVE test places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.140.228.116:28015 is where it lives.

Getting in

How do I join GAMERUST PVE test?

Open the console with F1 in Rust and enter client.connect 94.140.228.116:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts3
Group limit Teams can have no more than 3 players.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.