Sivilic Main | MONTHLY
Online EU 95.214.180.215:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW28d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Sivilic Main | MONTHLY rank against other Rust servers?
Seven-day player hours put Sivilic Main | MONTHLY at #2,556, or #986 in Europe, inside the top 11% of all ranked servers.
How busy is Sivilic Main | MONTHLY?
Of its 150 slots, Sivilic Main | MONTHLY is using 0 right now. Seven days of counting give an average of 1 players and a peak of 8. The busiest hour in the last 48 was 17:00 UTC, when an average of 5 players were on.
Tags
What do the server tags on Sivilic Main | MONTHLY mean?
These are the tags Sivilic Main | MONTHLY publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Sivilic Main | MONTHLY?
On Rust Population, Sivilic Main | MONTHLY is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Sivilic Main | MONTHLY?
Across its recent wipes the busiest crowds averaged 4 players. 46 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Sivilic Main | MONTHLY?
Sivilic Main | MONTHLY wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 28 days 8 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Sivilic Main | MONTHLY run?
The map on Sivilic Main | MONTHLY is procedural, made by the game at size 3,750 from seed 2601001. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Sivilic Main | MONTHLY?
No gather rate appears in the name of Sivilic Main | MONTHLY. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Sivilic Main | MONTHLY run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Sivilic Main | MONTHLY. The protocol must match for you to join, and Steam updates it for you.
Does Sivilic Main | MONTHLY run smoothly?
In the last 48 hours, it averaged 45 server fps, with a low of 34. Up to 117,214 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,730 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Sivilic Main | MONTHLY online, and how reliable is it?
You will find Sivilic Main | MONTHLY online now. Judging by the uptime it reports, the last restart was about 21 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Sivilic Main | MONTHLY located?
With its EU tag, Sivilic Main | MONTHLY places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 95.214.180.215:28015.
How to join
How do I join Sivilic Main | MONTHLY?
Either enter client.connect 95.214.180.215:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://sivilic.net.