Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 103 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 9,015habitat unknownfirst seen 21 Sep 2026

My Server Name

Offline 95.24.162.248:28015 checked 2d ago

teams off moddedoxidehardcore

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak 1
Rank
#9,015
top 40%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 06:48 UTC4d ago 1 – running 1
Sun 18 Oct, 06:49 UTC10d ago 1 held half 6 days 0
Sat 17 Oct, 16:03 UTC11d ago 1 – 0.6 days 1
Thu 8 Oct, 17:52 UTC20d ago 1 held half 8.9 days 1
Thu 1 Oct, 18:39 UTC FW26d ago 1 held half 7 days 1
Tue 22 Sep, 08:43 UTC36d ago 1 held half 9.4 days 1
Mon 21 Sep, 18:38 UTC36d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Server Name rank against other Rust servers?

Over the past week it ranks #9,015 for player hours, which puts My Server Name in the top 40% of all ranked servers.

How busy is My Server Name?

My Server Name is offline at this count; we last saw it 2 days ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp1 (Max players): You can join up to 1 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Server Name?

On Rust Population, My Server Name is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Wipe notes

What does wipe day look like on My Server Name?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 11 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on My Server Name?

Irregular times are when My Server Name wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does My Server Name run?

A procedural map, generated by the game, is in use on My Server Name.

What are the rules and settings on My Server Name?

Nothing in My Server Name's name says how gather works. No group limit is published. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Server Name run?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. Steam updates your game automatically, but you need the same protocol to join.

Is My Server Name online, and how reliable is it?

We last saw My Server Name 2 days ago, and it is offline now. It was up 8% of the time over the last 7 full days, 13 out of 168 hours. It was first seen by Rust Population on 21 September 2026.

Where is My Server Name located?

Nothing published by My Server Name states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.24.162.248:28015 is where it lives.

Getting in

How do I join My Server Name?

Either enter client.connect 95.24.162.248:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp1
Max players You can join up to 1 slots.
ts0
Group limit You cannot form teams here.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.