Testing server
Offline 95.26.139.157:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #13,341, within the top – of all ranked servers.
How busy is Testing server?
We have no live count for Testing server right now. It was last seen 42 days 22 hours ago.
Lists and tags
What do the server tags on Testing server mean?
The game's server browser reads the tags Testing server publishes: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): 1 slots are available; ts0 (Group limit): You cannot form teams here; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testing server?
On Rust Population, Testing server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Wipe schedule
What is the wipe schedule on Testing server?
Too few wipes are on record for Testing server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 45 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does Testing server run?
A procedural map, generated by the game, is in use on Testing server.
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. You will find no published group limit here. This server runs hardcore, Facepunch's most demanding mode. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 on Windows is what Testing server uses. The protocol must match for you to join, and Steam updates it for you.
Is Testing server online, and how reliable is it?
We last saw Testing server 42 days 22 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 September 2026.
Where is Testing server located?
No region is published by Testing server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.26.139.157:28015.
How to join
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.139.157:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.