Testing server
Offline 95.26.141.60:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing server rank against other Rust servers?
The last seven days of player hours place Testing server at #15,489, within the top – of all ranked servers.
How busy is Testing server?
At this count Testing server is offline, with its last sighting 41 days 6 hours ago.
Lists and tags
What do the server tags on Testing server mean?
These are the tags Testing server publishes, as read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): You can join up to 1 slots; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testing server?
On Rust Population, Testing server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Wipe schedule
What is the wipe schedule on Testing server?
Its rhythm cannot be told yet: too few of Testing server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 43 days 5 hours ago, that is how long the current world has stood.
Settings
Which map does Testing server run?
The map on Testing server is procedural, made by the game.
What are the rules and settings on Testing server?
Nothing in Testing server's name says how gather works. You will find no published group limit here. hardcore is what it runs, Facepunch's most demanding mode. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 on Windows is what Testing server uses. The protocol must match for you to join, and Steam updates it for you.
Is Testing server online, and how reliable is it?
Offline at the moment, Testing server was last seen 41 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is Testing server located?
Nothing published by Testing server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.26.141.60:28015.
Getting in
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.141.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.