Rust PopulationField survey · Rust servers
Observing 76,849 players 11,834 servers 3,824 with someone on 147 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,489habitat unknownfirst seen 16 Sep 2026

Testing server

Offline 95.26.141.60:28015 checked 41d ago

teams off moddedoxidehardcore

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,489
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Testing server rank against other Rust servers?

The last seven days of player hours place Testing server at #15,489, within the top – of all ranked servers.

How busy is Testing server?

At this count Testing server is offline, with its last sighting 41 days 6 hours ago.

Lists and tags

What do the server tags on Testing server mean?

These are the tags Testing server publishes, as read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): You can join up to 1 slots; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Testing server?

On Rust Population, Testing server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Wipe schedule

What is the wipe schedule on Testing server?

Its rhythm cannot be told yet: too few of Testing server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 43 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does Testing server run?

The map on Testing server is procedural, made by the game.

What are the rules and settings on Testing server?

Nothing in Testing server's name says how gather works. You will find no published group limit here. hardcore is what it runs, Facepunch's most demanding mode. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Testing server run?

Rust network protocol 2633 and build 163794 on Windows is what Testing server uses. The protocol must match for you to join, and Steam updates it for you.

Is Testing server online, and how reliable is it?

Offline at the moment, Testing server was last seen 41 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.

Where is Testing server located?

Nothing published by Testing server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 95.26.141.60:28015.

Getting in

How do I join Testing server?

To connect directly, open Rust's console with F1 and type client.connect 95.26.141.60:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players You can join up to 1 slots.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.