Testing server
Offline 95.26.144.122:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing server rank against other Rust servers?
Over the past week it ranks #13,258 for player hours, which puts Testing server in the top – of all ranked servers.
How busy is Testing server?
We have no live count for Testing server right now. It was last seen 43 days 3 hours ago.
Lists and tags
What do the server tags on Testing server mean?
These are the tags Testing server publishes, as read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): The server has 1 slots; ts0 (Group limit): The team system is turned off; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Testing server?
These Rust Population lists include Testing server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Wipe schedule
What is the wipe schedule on Testing server?
Too few wipes are on record for Testing server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 44 days 4 hours ago.
Map and rules
Which map does Testing server run?
Testing server uses a map the game generates: procedural.
What are the rules and settings on Testing server?
No gather rate appears in the name of Testing server. The group limit goes unstated. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Testing server run?
Rust network protocol 2633 and build 163794 on Windows is what Testing server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testing server online, and how reliable is it?
Currently offline, Testing server was last seen 43 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is Testing server located?
Nothing published by Testing server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.26.144.122:28015.
How to join
How do I join Testing server?
To connect directly, open Rust's console with F1 and type client.connect 95.26.144.122:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.