[DEV] RustyCabin PVE
Online EU 98.128.242.189:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:34 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW28d ago | 2 | – | 0.7 days | 0 |
| Sat 19 Sep, 11:36 UTC40d ago | 1 | halved by day 2 | 12.3 days | 1 |
| Tue 15 Sep, 19:23 UTC44d ago | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [DEV] RustyCabin PVE rank against other Rust servers?
Seven-day player hours put [DEV] RustyCabin PVE at #15,289, or #2,533 in Europe, inside the top 69% of all ranked servers.
How busy is [DEV] RustyCabin PVE?
Of its 20 slots, [DEV] RustyCabin PVE is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on [DEV] RustyCabin PVE mean?
What the game's server browser reads from [DEV] RustyCabin PVE is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [DEV] RustyCabin PVE?
These Rust Population lists include [DEV] RustyCabin PVE: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [DEV] RustyCabin PVE?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.
What is the wipe schedule on [DEV] RustyCabin PVE?
Irregular times are when [DEV] RustyCabin PVE wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 8 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on [DEV] RustyCabin PVE?
Nothing in [DEV] RustyCabin PVE's name says how gather works. Eight players per group is the default, and it applies here. You get roleplay here, roleplay rules, jobs and towns. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [DEV] RustyCabin PVE run?
On Linux, [DEV] RustyCabin PVE runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is [DEV] RustyCabin PVE online, and how reliable is it?
Right now, [DEV] RustyCabin PVE is online. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is [DEV] RustyCabin PVE located?
By its EU tag, [DEV] RustyCabin PVE says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 98.128.242.189:28015.
Getting in
How do I join [DEV] RustyCabin PVE?
Either enter client.connect 98.128.242.189:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.