Tonzter's Rusty Wasteland
Online NA 98.196.198.69:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:58 UTC21d ago | 2 | – | running | 0 |
| Sat 3 Oct, 15:17 UTC24d ago | 2 | halved by day 2 | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Tonzter's Rusty Wasteland rank against other Rust servers?
On player hours over the last seven days Tonzter's Rusty Wasteland is #15,423, #1,541 in North America, placing it in the top 69% of ranked servers.
How busy is Tonzter's Rusty Wasteland?
Of its 100 slots, Tonzter's Rusty Wasteland is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Tonzter's Rusty Wasteland mean?
The game's server browser reads the tags Tonzter's Rusty Wasteland publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Tonzter's Rusty Wasteland?
On Rust Population, Tonzter's Rusty Wasteland is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Tonzter's Rusty Wasteland?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 34 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Tonzter's Rusty Wasteland?
Once a month Tonzter's Rusty Wasteland wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 24 days 21 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Tonzter's Rusty Wasteland run?
Tonzter's Rusty Wasteland uses a map the game generates, procedural, at size 5,000 with seed 257863157. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Tonzter's Rusty Wasteland?
No gather rate appears in the name of Tonzter's Rusty Wasteland. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Tonzter's Rusty Wasteland run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Tonzter's Rusty Wasteland. The protocol must match for you to join, and Steam updates it for you.
Does Tonzter's Rusty Wasteland run smoothly?
In the last 48 hours, it averaged 76 server fps, with a low of 58. The entity count reached 146,800: buildings, deployables and all other objects. Up to 5,764 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Tonzter's Rusty Wasteland online, and how reliable is it?
You will find Tonzter's Rusty Wasteland online now. About 13 days 14 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is Tonzter's Rusty Wasteland located?
By its NA tag, Tonzter's Rusty Wasteland says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 98.196.198.69:28015.
Getting in
How do I join Tonzter's Rusty Wasteland?
To connect directly, open Rust's console with F1 and type client.connect 98.196.198.69:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.