[ZA]Gaming Server PVE
Offline 102.132.176.36:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [ZA]Gaming Server PVE rank against other Rust servers?
By player hours over the last seven days, [ZA]Gaming Server PVE places at #14,172, within the top 65% of ranked servers.
How busy is [ZA]Gaming Server PVE?
At this count [ZA]Gaming Server PVE is offline, with its last sighting 11 days 3 hours ago.
Tags
What do the server tags on [ZA]Gaming Server PVE mean?
The game's server browser reads the tags [ZA]Gaming Server PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [ZA]Gaming Server PVE?
On Rust Population, [ZA]Gaming Server PVE is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on [ZA]Gaming Server PVE?
Its rhythm cannot be told yet: too few of [ZA]Gaming Server PVE's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 9 hours ago, that is how long the current world has stood.
Settings
Which map does [ZA]Gaming Server PVE run?
A procedural map of size 4,250 from seed 793197, generated by the game, is in use on [ZA]Gaming Server PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [ZA]Gaming Server PVE?
No gather rate appears in the name of [ZA]Gaming Server PVE. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [ZA]Gaming Server PVE run?
Rust network protocol 2634 and build 167781 on Windows is what [ZA]Gaming Server PVE uses. The protocol must match for you to join, and Steam updates it for you.
Is [ZA]Gaming Server PVE online, and how reliable is it?
Currently offline, [ZA]Gaming Server PVE was last seen 11 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is [ZA]Gaming Server PVE located?
The name of [ZA]Gaming Server PVE points to Africa, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 102.132.176.36:28015.
Getting in
How do I join [ZA]Gaming Server PVE?
Open the console with F1 in Rust and enter client.connect 102.132.176.36:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.