[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Offline AF 102.39.113.136:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 69% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 3h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | ranks #15,432 on seven-day player hours, #22 in Africa, and sits in the top 69% of all ranked servers.
How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline at this count; we last saw it 7 days 23 hours ago.
Tags
What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?
The game's server browser reads the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; AF (Africa): In the server browser it appears under Africa. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
On Rust Population, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Estimated from biweekly: 14 days after its last wipe, that is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe. Due on Thursday 29 October at 16:51 UTC is its next wipe. The world it runs now dates from 13 days 20 hours ago. A wipe every two weeks is what the tags publish.
Settings
Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses a map the game generates, procedural, at size 3,500 with seed 141595. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Nothing in [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses. Steam updates your game automatically, but you need the same protocol to join.
Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?
We last saw [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | 7 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 October 2026, Rust Population saw it for the first time.
Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?
The AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | places itself in Africa. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 102.39.113.136:28015.
Getting in
How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Open the console with F1 in Rust and enter client.connect 102.39.113.136:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/cDHcf229qe.