Rust PopulationField survey · Rust servers
Observing 72,839 players 11,763 servers 3,472 with someone on 218 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,330AFfirst seen 13 Sep 2026

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Offline AF 102.39.118.251:28015 checked 9d ago

biweekly wipes moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,330
top 69% · #22 in AF
Last wipe
14d ago
biweekly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, top 67% in AF. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

11.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
13d 17h
Thu 12 Nov, 16:51 UTC
27d 17h
Thu 26 Nov, 16:51 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW
41d 17h
Thu 10 Dec, 16:51 UTC

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:51 UTC14d ago 7 – running 0
Sun 4 Oct, 01:13 UTC25d ago 10 halved by day 2 11.7 days 3
Thu 1 Oct, 18:26 UTC FW28d ago 6 held half 2.3 days 3
Thu 17 Sep, 19:37 UTC42d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | ranks #15,330 on seven-day player hours, #22 in Africa, and sits in the top 69% of all ranked servers.

How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is offline at this count; we last saw it 9 days 23 hours ago.

Tags

What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?

What the game's server browser reads from [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; AF (Africa): In the server browser it appears under Africa. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What does wipe day look like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Across its recent wipes the busiest crowds averaged 8 players. Peak came 28 hours into the latest wipe. Half that peak held until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Its tag sets the prediction: too few of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 6 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses a map the game generates, procedural, at size 3,500 with seed 141595. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Nothing in [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?

The setup is Rust network protocol 2634 and build 167781 on Windows for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Steam updates your game automatically, but you need the same protocol to join.

Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?

We last saw [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | 9 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?

The AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | places itself in Africa. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 102.39.118.251:28015.

How to join

How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

To connect directly, open Rust's console with F1 and type client.connect 102.39.118.251:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/cDHcf229qe.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

AF
Africa In the server browser it appears under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.