[ZA]Madhouse Staging
Offline 102.39.118.251:28035 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [ZA]Madhouse Staging rank against other Rust servers?
By player hours over the last seven days, [ZA]Madhouse Staging places at #16,757, within the top 70% of ranked servers.
How busy is [ZA]Madhouse Staging?
[ZA]Madhouse Staging is offline at this count; we last saw it 29 days 2 hours ago.
Lists and tags
What do the server tags on [ZA]Madhouse Staging mean?
The game's server browser reads the tags [ZA]Madhouse Staging publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): The game build is 166257; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [ZA]Madhouse Staging?
On Rust Population, [ZA]Madhouse Staging is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [ZA]Madhouse Staging?
The next wipe for [ZA]Madhouse Staging is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 31 days 10 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [ZA]Madhouse Staging run?
[ZA]Madhouse Staging uses a map the game generates, procedural, at size 3,500 with seed 3486489. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [ZA]Madhouse Staging?
The name tells you nothing about gather rates: [ZA]Madhouse Staging states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [ZA]Madhouse Staging run?
Rust network protocol 2634 and build 166257 on Windows is what [ZA]Madhouse Staging uses. Steam updates your game automatically, but you need the same protocol to join.
Is [ZA]Madhouse Staging online, and how reliable is it?
Offline at the moment, [ZA]Madhouse Staging was last seen 29 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is [ZA]Madhouse Staging located?
The name of [ZA]Madhouse Staging points to Africa, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 102.39.118.251:28035.
Getting in
How do I join [ZA]Madhouse Staging?
Either enter client.connect 102.39.118.251:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/cDHcf229qe.