test01
Offline EA 103.152.113.57:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 8h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
On player hours over the last seven days test01 is #13,807, #466 in Asia, placing it in the top 60% of ranked servers.
How busy is test01?
At this count test01 is offline, with its last sighting 25 days 4 hours ago.
Tags
What do the server tags on test01 mean?
What the game's server browser reads from test01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test01?
These Rust Population lists include test01: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on test01?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. A wipe is due on Friday 30 October at 05:49 UTC, the next one. 25 days 15 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does test01 run?
The map on test01 is procedural, made by the game.
What are the rules and settings on test01?
The name tells you nothing about gather rates: test01 states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does test01 run?
The setup is Rust network protocol 2634 and build 166586 on Windows for test01. Your game needs the same protocol to join; Steam takes care of updating it.
Is test01 online, and how reliable is it?
We last saw test01 25 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.
Where is test01 located?
With its EA tag, test01 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 103.152.113.57:28015.
How to join
How do I join test01?
Either enter client.connect 103.152.113.57:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.