test01
Offline EA 103.152.113.5:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 0h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test01 rank against other Rust servers?
On player hours over the last seven days test01 is #13,376, #481 in Asia, placing it in the top 61% of ranked servers.
How busy is test01?
We have no live count for test01 right now. It was last seen 15 days 17 hours ago.
Tags
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): Its place in the server browser is under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test01?
test01 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on test01?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:49 UTC is its next wipe. Counted from 25 days 23 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does test01 run?
test01 uses a map the game generates: procedural.
What are the rules and settings on test01?
No gather rate appears in the name of test01. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does test01 run?
On Windows, test01 runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is test01 online, and how reliable is it?
Currently offline, test01 was last seen 15 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 12 October 2026, Rust Population saw it for the first time.
Where is test01 located?
By its EA tag, test01 says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.152.113.5:28015.
How to join
How do I join test01?
Either enter client.connect 103.152.113.5:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.