test01
Offline EA 103.152.113.67:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 7h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test01 rank against other Rust servers?
test01 ranks #14,835 on seven-day player hours, #482 in Asia, and sits in the top 67% of all ranked servers.
How busy is test01?
We have no live count for test01 right now. It was last seen 19 days 11 hours ago.
Tags
What do the server tags on test01 mean?
What the game's server browser reads from test01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test01?
These Rust Population lists include test01: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on test01?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. On Friday 30 October at 05:49 UTC its next wipe is due. 26 days 16 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does test01 run?
test01 uses a map the game generates: procedural.
What are the rules and settings on test01?
The name tells you nothing about gather rates: test01 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does test01 run?
On Windows, test01 runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.
Is test01 online, and how reliable is it?
Offline at the moment, test01 was last seen 19 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.
Where is test01 located?
With its EA tag, test01 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 103.152.113.67:28015.
Getting in
How do I join test01?
Either enter client.connect 103.152.113.67:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.