Friend Not Foe / PvE Community / Australasia
Online OC 103.62.51.209:49105 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 48% in OC, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:05 UTC1h ago | – | – | running | 0 |
| Thu 15 Oct, 17:13 UTC13d ago | 7 | – | – | 1 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 10 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 17:04 UTC41d ago | 9 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Friend Not Foe / PvE Community / Australasia rank against other Rust servers?
Friend Not Foe / PvE Community / Australasia ranks #4,025 on seven-day player hours, #102 in Oceania, and sits in the top 18% of all ranked servers. It places #258 among servers of the quad kind.
How busy is Friend Not Foe / PvE Community / Australasia?
The count reads 0 players on Friend Not Foe / PvE Community / Australasia, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 4. The busiest hour in the last 48 was 11:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on Friend Not Foe / PvE Community / Australasia mean?
The game's server browser reads the tags Friend Not Foe / PvE Community / Australasia publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): Its place in the server browser is under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Friend Not Foe / PvE Community / Australasia?
Friend Not Foe / PvE Community / Australasia appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on Friend Not Foe / PvE Community / Australasia?
Averaged over recent wipes, 9 players were counted at the busiest point. Peak came 38 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 4.
What is the wipe schedule on Friend Not Foe / PvE Community / Australasia?
Lately a wipe has come about every 14 days on Friend Not Foe / PvE Community / Australasia. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 1 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does Friend Not Foe / PvE Community / Australasia run?
A procedural map of size 3,800 from seed 1255517319, generated by the game, is in use on Friend Not Foe / PvE Community / Australasia. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Friend Not Foe / PvE Community / Australasia?
No gather rate appears in the name of Friend Not Foe / PvE Community / Australasia. 4 is the most a group can hold (quad). pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Friend Not Foe / PvE Community / Australasia run?
Rust network protocol 2635 and build 168909 on Windows is what Friend Not Foe / PvE Community / Australasia uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Friend Not Foe / PvE Community / Australasia run smoothly?
It ran at 59 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 94,005, including buildings, deployables and everything else. Up to 2,492 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Friend Not Foe / PvE Community / Australasia online, and how reliable is it?
You will find Friend Not Foe / PvE Community / Australasia online now. About 19 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Friend Not Foe / PvE Community / Australasia located?
With its OC tag, Friend Not Foe / PvE Community / Australasia places itself in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. 103.62.51.209:49105 is where it lives.
Getting in
How do I join Friend Not Foe / PvE Community / Australasia?
Open the console with F1 in Rust and enter client.connect 103.62.51.209:49105. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://friendnotfoe.co.uk/.