Rust PopulationField survey · Rust servers
Observing 97,136 players 11,875 servers 3,915 with someone on 398 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,025OCfirst seen 13 Sep 2026

Friend Not Foe / PvE Community / Australasia

Online OC 103.62.51.209:49105 checked 6m ago

quad biweekly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#4,025
top 18% · #102 in OC
Last wipe
1h ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 48% in OC, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
13d 21h
Thu 12 Nov, 14:27 UTC
27d 21h
Thu 26 Nov, 13:49 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 13:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:05 UTC1h ago – – running 0
Thu 15 Oct, 17:13 UTC13d ago 7 – – 1
Thu 1 Oct, 17:51 UTC FW27d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Friend Not Foe / PvE Community / Australasia rank against other Rust servers?

Friend Not Foe / PvE Community / Australasia ranks #4,025 on seven-day player hours, #102 in Oceania, and sits in the top 18% of all ranked servers. It places #258 among servers of the quad kind.

How busy is Friend Not Foe / PvE Community / Australasia?

The count reads 0 players on Friend Not Foe / PvE Community / Australasia, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 4. The busiest hour in the last 48 was 11:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on Friend Not Foe / PvE Community / Australasia mean?

The game's server browser reads the tags Friend Not Foe / PvE Community / Australasia publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; OC (Oceania): Its place in the server browser is under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia appears among the Rust Population lists that follow: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe schedule

What does wipe day look like on Friend Not Foe / PvE Community / Australasia?

Averaged over recent wipes, 9 players were counted at the busiest point. Peak came 38 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 4.

What is the wipe schedule on Friend Not Foe / PvE Community / Australasia?

Lately a wipe has come about every 14 days on Friend Not Foe / PvE Community / Australasia. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 1 hours ago. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does Friend Not Foe / PvE Community / Australasia run?

A procedural map of size 3,800 from seed 1255517319, generated by the game, is in use on Friend Not Foe / PvE Community / Australasia. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Friend Not Foe / PvE Community / Australasia?

No gather rate appears in the name of Friend Not Foe / PvE Community / Australasia. 4 is the most a group can hold (quad). pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Friend Not Foe / PvE Community / Australasia run?

Rust network protocol 2635 and build 168909 on Windows is what Friend Not Foe / PvE Community / Australasia uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Friend Not Foe / PvE Community / Australasia run smoothly?

It ran at 59 server fps on average over the last 48 hours, and never went below 54. Entities peaked at 94,005, including buildings, deployables and everything else. Up to 2,492 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Friend Not Foe / PvE Community / Australasia online, and how reliable is it?

You will find Friend Not Foe / PvE Community / Australasia online now. About 19 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Friend Not Foe / PvE Community / Australasia located?

With its OC tag, Friend Not Foe / PvE Community / Australasia places itself in Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. 103.62.51.209:49105 is where it lives.

Getting in

How do I join Friend Not Foe / PvE Community / Australasia?

Open the console with F1 in Rust and enter client.connect 103.62.51.209:49105. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://friendnotfoe.co.uk/.

Key to its markings

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.