TMD Test [Whitelist Only]
Online 104.129.132.129:28025 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, and #444 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:05 UTC7d ago | 2 | – | running | 1 |
| Sun 18 Oct, 19:18 UTC10d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Thu 8 Oct, 00:48 UTC21d ago | 1 | halved by day 1 | 10.8 days | 0 |
| Thu 1 Oct, 22:03 UTC FW27d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Tue 29 Sep, 19:54 UTC29d ago | 0 | – | 2.1 days | 0 |
| Thu 17 Sep, 18:15 UTC41d ago | 1 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TMD Test [Whitelist Only] rank against other Rust servers?
Over the past week it ranks #8,249 for player hours, which puts TMD Test [Whitelist Only] in the top 37% of all ranked servers. It places #444 among servers of the quad kind.
How busy is TMD Test [Whitelist Only]?
TMD Test [Whitelist Only] holds 0 players at the moment, out of 10 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 18:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on TMD Test [Whitelist Only] mean?
The game's server browser reads the tags TMD Test [Whitelist Only] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TMD Test [Whitelist Only]?
TMD Test [Whitelist Only] appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on TMD Test [Whitelist Only]?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 16 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on TMD Test [Whitelist Only]?
The prediction follows its tag, since too few of TMD Test [Whitelist Only]'s wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 7 days 9 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does TMD Test [Whitelist Only] run?
A procedural map of size 4,096 from seed 1337, generated by the game, is in use on TMD Test [Whitelist Only]. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on TMD Test [Whitelist Only]?
Nothing in TMD Test [Whitelist Only]'s name says how gather works. A group can hold 4 players at most (quad). You get roleplay here, rules for roleplay, plus towns and jobs. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TMD Test [Whitelist Only] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for TMD Test [Whitelist Only]. Steam updates your game automatically, but you need the same protocol to join.
Does TMD Test [Whitelist Only] run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. Entities peaked at 121,633, including buildings, deployables and everything else. Up to 5,475 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is TMD Test [Whitelist Only] online, and how reliable is it?
You will find TMD Test [Whitelist Only] online now. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is TMD Test [Whitelist Only] located?
No region is published by TMD Test [Whitelist Only]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 104.129.132.129:28025 is where it lives.
How to join
How do I join TMD Test [Whitelist Only]?
Open the console with F1 in Rust and enter client.connect 104.129.132.129:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://store.themonsterden.net/.