Lone Wolf Rust | Build & Preview Server
Offline 104.129.132.17:38010 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:30 UTC29d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Lone Wolf Rust | Build & Preview Server rank against other Rust servers?
The last seven days of player hours place Lone Wolf Rust | Build & Preview Server at #15,921, within the top 70% of all ranked servers.
How busy is Lone Wolf Rust | Build & Preview Server?
Lone Wolf Rust | Build & Preview Server is offline at this count; we last saw it 26 days 21 hours ago.
Tags
What do the server tags on Lone Wolf Rust | Build & Preview Server mean?
What the game's server browser reads from Lone Wolf Rust | Build & Preview Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166569 (Build): The game build is 166569; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^k (Build server): Design and practise bases here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Lone Wolf Rust | Build & Preview Server?
These Rust Population lists include Lone Wolf Rust | Build & Preview Server: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Lone Wolf Rust | Build & Preview Server?
The busiest point of its recent wipes averaged 6 players. Peak came 10 hours into the latest wipe.
What is the wipe schedule on Lone Wolf Rust | Build & Preview Server?
Too few wipes are on record for Lone Wolf Rust | Build & Preview Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 4 hours ago the current world was made.
Map and rules
Which map does Lone Wolf Rust | Build & Preview Server run?
The map on Lone Wolf Rust | Build & Preview Server is procedural, made by the game at size 3,650 from seed 414159. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Lone Wolf Rust | Build & Preview Server?
Nothing in Lone Wolf Rust | Build & Preview Server's name says how gather works. No limit is set beyond the standard 8 players per group. build & creative is what it runs, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Lone Wolf Rust | Build & Preview Server run?
The setup is Rust network protocol 2634 and build 166569 on Linux for Lone Wolf Rust | Build & Preview Server. The protocol must match for you to join, and Steam updates it for you.
Is Lone Wolf Rust | Build & Preview Server online, and how reliable is it?
We last saw Lone Wolf Rust | Build & Preview Server 26 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is Lone Wolf Rust | Build & Preview Server located?
Nothing published by Lone Wolf Rust | Build & Preview Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.129.132.17:38010.
Getting in
How do I join Lone Wolf Rust | Build & Preview Server?
To connect directly, open Rust's console with F1 and type client.connect 104.129.132.17:38010; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://lonewolfrust.gg.