Rust PopulationField survey · Rust servers
Observing 94,541 players 11,866 servers 3,878 with someone on 396 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,921habitat unknownfirst seen 29 Sep 2026

Lone Wolf Rust | Build & Preview Server

Offline 104.129.132.17:38010 checked 26d ago

moddedcarbon

Measurements

Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,921
top 70%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:30 UTC29d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Lone Wolf Rust | Build & Preview Server rank against other Rust servers?

The last seven days of player hours place Lone Wolf Rust | Build & Preview Server at #15,921, within the top 70% of all ranked servers.

How busy is Lone Wolf Rust | Build & Preview Server?

Lone Wolf Rust | Build & Preview Server is offline at this count; we last saw it 26 days 21 hours ago.

Tags

What do the server tags on Lone Wolf Rust | Build & Preview Server mean?

What the game's server browser reads from Lone Wolf Rust | Build & Preview Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166569 (Build): The game build is 166569; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^k (Build server): Design and practise bases here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Lone Wolf Rust | Build & Preview Server?

These Rust Population lists include Lone Wolf Rust | Build & Preview Server: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Lone Wolf Rust | Build & Preview Server?

The busiest point of its recent wipes averaged 6 players. Peak came 10 hours into the latest wipe.

What is the wipe schedule on Lone Wolf Rust | Build & Preview Server?

Too few wipes are on record for Lone Wolf Rust | Build & Preview Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 4 hours ago the current world was made.

Map and rules

Which map does Lone Wolf Rust | Build & Preview Server run?

The map on Lone Wolf Rust | Build & Preview Server is procedural, made by the game at size 3,650 from seed 414159. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Lone Wolf Rust | Build & Preview Server?

Nothing in Lone Wolf Rust | Build & Preview Server's name says how gather works. No limit is set beyond the standard 8 players per group. build & creative is what it runs, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Lone Wolf Rust | Build & Preview Server run?

The setup is Rust network protocol 2634 and build 166569 on Linux for Lone Wolf Rust | Build & Preview Server. The protocol must match for you to join, and Steam updates it for you.

Is Lone Wolf Rust | Build & Preview Server online, and how reliable is it?

We last saw Lone Wolf Rust | Build & Preview Server 26 days 21 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.

Where is Lone Wolf Rust | Build & Preview Server located?

Nothing published by Lone Wolf Rust | Build & Preview Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 104.129.132.17:38010.

Getting in

How do I join Lone Wolf Rust | Build & Preview Server?

To connect directly, open Rust's console with F1 and type client.connect 104.129.132.17:38010; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://lonewolfrust.gg.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players The server has 25 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166569
Build The game build is 166569.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^k
Build server Design and practise bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.