Fritzproject Rust | PVE x10 Events
Online 104.167.29.159:28035 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 15:43 UTC, in 3d 13h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:43 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fritzproject Rust | PVE x10 Events rank against other Rust servers?
The last seven days of player hours place Fritzproject Rust | PVE x10 Events at #8,181, within the top 37% of all ranked servers.
How busy is Fritzproject Rust | PVE x10 Events?
Fritzproject Rust | PVE x10 Events holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 3.
Lists and tags
What do the server tags on Fritzproject Rust | PVE x10 Events mean?
What the game's server browser reads from Fritzproject Rust | PVE x10 Events is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Fritzproject Rust | PVE x10 Events?
Fritzproject Rust | PVE x10 Events appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Wipe notes
What does wipe day look like on Fritzproject Rust | PVE x10 Events?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on Fritzproject Rust | PVE x10 Events?
Its tag sets the prediction: too few of Fritzproject Rust | PVE x10 Events's wipes are on record to confirm the schedule. Due on Sunday 1 November at 15:43 UTC is its next wipe. The world it runs now dates from 10 days 10 hours ago. The tags state a weekly wipe schedule.
Settings
Which map does Fritzproject Rust | PVE x10 Events run?
A procedural map of size 4,500 from seed 2147483647, generated by the game, is in use on Fritzproject Rust | PVE x10 Events. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Fritzproject Rust | PVE x10 Events?
You gather at 10x on Fritzproject Rust | PVE x10 Events, to judge by the name. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Fritzproject Rust | PVE x10 Events run?
On Linux, Fritzproject Rust | PVE x10 Events runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Fritzproject Rust | PVE x10 Events run smoothly?
It ran at 82 server fps on average over the last 48 hours, and never went below 38. Entities peaked at 121,120, including buildings, deployables and everything else. Up to 7,055 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Fritzproject Rust | PVE x10 Events online, and how reliable is it?
Right now, Fritzproject Rust | PVE x10 Events is online. About 4 days 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 100 of 168 hours were online, or 60%. On 17 October 2026, Rust Population saw it for the first time.
Where is Fritzproject Rust | PVE x10 Events located?
No region is published by Fritzproject Rust | PVE x10 Events. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 104.167.29.159:28035.
How to join
How do I join Fritzproject Rust | PVE x10 Events?
Open the console with F1 in Rust and enter client.connect 104.167.29.159:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.