Rust PopulationField survey · Rust servers
Observing 63,710 players 11,765 servers 3,546 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,247EAfirst seen 17 Sep 2026

test01

Offline EA 113.78.5.219:28015 checked 40d ago

biweekly wipes

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,247
#461 in EA
Last wipe
53d ago
biweekly schedule
Next wipe
2d 6h
Fri 30 Oct, 05:02 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does test01 rank against other Rust servers?

On player hours over the last seven days test01 is #13,247, #461 in Asia, placing it in the top – of ranked servers.

How busy is test01?

At this count test01 is offline, with its last sighting 40 days 2 hours ago.

Lists and tags

What do the server tags on test01 mean?

What the game's server browser reads from test01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): In the server browser it appears under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include test01?

On Rust Population, test01 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What is the wipe schedule on test01?

The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. Due on Friday 30 October at 05:02 UTC is its next wipe. Counted from 53 days 17 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does test01 run?

A procedural map, generated by the game, is in use on test01.

What are the rules and settings on test01?

Nothing in test01's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does test01 run?

Rust network protocol 2633 and build 164530 on Windows is what test01 uses. Steam updates your game automatically, but you need the same protocol to join.

Is test01 online, and how reliable is it?

Currently offline, test01 was last seen 40 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.

Where is test01 located?

With its EA tag, test01 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 113.78.5.219:28015 is where it lives.

Getting in

How do I join test01?

To connect directly, open Rust's console with F1 and type client.connect 113.78.5.219:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.