test01
Offline EA 113.78.7.135:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 7h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
Seven-day player hours put test01 at #13,672, or #469 in Asia, inside the top 62% of all ranked servers.
How busy is test01?
We have no live count for test01 right now. It was last seen 20 days 11 hours ago.
Tags
What do the server tags on test01 mean?
What the game's server browser reads from test01 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test01?
These Rust Population lists include test01: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on test01?
Estimated from biweekly: 14 days after its last wipe, that is test01's next wipe. A wipe is due on Friday 30 October at 05:49 UTC, the next one. 26 days 16 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does test01 run?
A procedural map, generated by the game, is in use on test01.
What are the rules and settings on test01?
The name tells you nothing about gather rates: test01 states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does test01 run?
On Windows, test01 runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but you need the same protocol to join.
Is test01 online, and how reliable is it?
Currently offline, test01 was last seen 20 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.
Where is test01 located?
With its EA tag, test01 places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 113.78.7.135:28015.
Getting in
How do I join test01?
Open the console with F1 in Rust and enter client.connect 113.78.7.135:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.