DUGA: LAB
Offline EU 124.122.31.129:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DUGA: LAB rank against other Rust servers?
On player hours over the last seven days DUGA: LAB is #14,098, #2,418 in Europe, placing it in the top – of ranked servers.
How busy is DUGA: LAB?
We have no live count for DUGA: LAB right now. It was last seen 41 days 12 hours ago.
Tags
What do the server tags on DUGA: LAB mean?
What the game's server browser reads from DUGA: LAB is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DUGA: LAB?
DUGA: LAB appears among the Rust Population lists that follow: Rust tutorial servers, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on DUGA: LAB?
The next wipe for DUGA: LAB is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 43 days 15 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does DUGA: LAB run?
A procedural map, generated by the game, is in use on DUGA: LAB.
What are the rules and settings on DUGA: LAB?
No gather rate appears in the name of DUGA: LAB. Eight players per group is the default, and it applies here. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DUGA: LAB run?
The setup is Rust network protocol 2633 and build 163794 on Windows for DUGA: LAB. Your game needs the same protocol to join; Steam takes care of updating it.
Is DUGA: LAB online, and how reliable is it?
Offline at the moment, DUGA: LAB was last seen 41 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 September 2026, Rust Population saw it for the first time.
Where is DUGA: LAB located?
By its EU tag, DUGA: LAB says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 124.122.31.129:28015.
Getting in
How do I join DUGA: LAB?
To connect directly, open Rust's console with F1 and type client.connect 124.122.31.129:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.