Rust PopulationField survey · Rust servers
Observing 38,205 players 11,684 servers 2,919 with someone on 95 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 7,469habitat unknownfirst seen 13 Sep 2026

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 13m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,469
top 34%
Last wipe
5d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct16 Oct20 Oct25 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC5d ago 1 – running 0
Wed 21 Oct, 14:26 UTC7d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC16d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC19d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Server ZA - Chill rank against other Rust servers?

By player hours over the last seven days, Rust Server ZA - Chill places at #7,469, within the top 34% of ranked servers.

How busy is Rust Server ZA - Chill?

Rust Server ZA - Chill holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on Rust Server ZA - Chill mean?

What the game's server browser reads from Rust Server ZA - Chill is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Server ZA - Chill?

Rust Server ZA - Chill appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on Rust Server ZA - Chill?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rust Server ZA - Chill?

Once a month Rust Server ZA - Chill wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 5 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Settings

Which map does Rust Server ZA - Chill run?

The map on Rust Server ZA - Chill is procedural, made by the game at size 3,000 from seed 2751440956. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Rust Server ZA - Chill?

No gather rate appears in the name of Rust Server ZA - Chill. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust Server ZA - Chill run?

Rust network protocol 2635 and build 167781 on Windows is what Rust Server ZA - Chill uses. The protocol must match for you to join, and Steam updates it for you.

Does Rust Server ZA - Chill run smoothly?

In the last 48 hours, it averaged 66 server fps, with a low of 52. Entities peaked at 52,266, including buildings, deployables and everything else. Memory use peaked at 2,465 MB. Players feel lag when fps is low and the entity count climbs.

Is Rust Server ZA - Chill online, and how reliable is it?

Rust Server ZA - Chill is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Rust Server ZA - Chill located?

No region tag comes from Rust Server ZA - Chill, but the name points to Africa. Rust Population does not look up where the machine stands; it shows where the server says it is. 129.232.154.35:28025 is where it lives.

Getting in

How do I join Rust Server ZA - Chill?

To connect directly, open Rust's console with F1 and type client.connect 129.232.154.35:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.GamingEvolved.co.za.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.