Rust Server ZA - Chill
Online 129.232.154.35:28025 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:14 UTC5d ago | 1 | – | running | 0 |
| Wed 21 Oct, 14:26 UTC7d ago | 1 | halved by day 1 | 2 days | 0 |
| Mon 12 Oct, 16:12 UTC16d ago | 1 | halved by day 6 | 8.9 days | 0 |
| Fri 9 Oct, 17:48 UTC19d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Server ZA - Chill rank against other Rust servers?
By player hours over the last seven days, Rust Server ZA - Chill places at #7,469, within the top 34% of ranked servers.
How busy is Rust Server ZA - Chill?
Rust Server ZA - Chill holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on Rust Server ZA - Chill mean?
What the game's server browser reads from Rust Server ZA - Chill is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Server ZA - Chill?
Rust Server ZA - Chill appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Rust Server ZA - Chill?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Rust Server ZA - Chill?
Once a month Rust Server ZA - Chill wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 5 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does Rust Server ZA - Chill run?
The map on Rust Server ZA - Chill is procedural, made by the game at size 3,000 from seed 2751440956. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Server ZA - Chill?
No gather rate appears in the name of Rust Server ZA - Chill. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rust Server ZA - Chill run?
Rust network protocol 2635 and build 167781 on Windows is what Rust Server ZA - Chill uses. The protocol must match for you to join, and Steam updates it for you.
Does Rust Server ZA - Chill run smoothly?
In the last 48 hours, it averaged 66 server fps, with a low of 52. Entities peaked at 52,266, including buildings, deployables and everything else. Memory use peaked at 2,465 MB. Players feel lag when fps is low and the entity count climbs.
Is Rust Server ZA - Chill online, and how reliable is it?
Rust Server ZA - Chill is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Rust Server ZA - Chill located?
No region tag comes from Rust Server ZA - Chill, but the name points to Africa. Rust Population does not look up where the machine stands; it shows where the server says it is. 129.232.154.35:28025 is where it lives.
Getting in
How do I join Rust Server ZA - Chill?
To connect directly, open Rust's console with F1 and type client.connect 129.232.154.35:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.GamingEvolved.co.za.