RUST COMBAT | Training
Offline 138.124.36.240:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:18 UTC19d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST COMBAT | Training rank against other Rust servers?
Over the past week it ranks #14,484 for player hours, which puts RUST COMBAT | Training in the top 67% of all ranked servers.
How busy is RUST COMBAT | Training?
RUST COMBAT | Training is offline at this count; we last saw it 13 days 13 hours ago.
Tags
What do the server tags on RUST COMBAT | Training mean?
These are the tags RUST COMBAT | Training publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts20 (Group limit): Teams can have no more than 20 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUST COMBAT | Training?
On Rust Population, RUST COMBAT | Training is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RUST COMBAT | Training?
The record holds too few of RUST COMBAT | Training's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 17 hours ago the current world was made.
Settings
What are the rules and settings on RUST COMBAT | Training?
No gather rate appears in the name of RUST COMBAT | Training. A group may hold 20 players at most. This server runs combat training, aim and PvP training, loot supplied. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RUST COMBAT | Training run?
On Windows, RUST COMBAT | Training runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST COMBAT | Training online, and how reliable is it?
We last saw RUST COMBAT | Training 13 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is RUST COMBAT | Training located?
Nothing published by RUST COMBAT | Training states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 138.124.36.240:28015.
How to join
How do I join RUST COMBAT | Training?
To connect directly, open Rust's console with F1 and type client.connect 138.124.36.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.