LunaRust Build - LGS3 test
Offline 138.84.34.162:28175 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LunaRust Build - LGS3 test rank against other Rust servers?
The last seven days of player hours place LunaRust Build - LGS3 test at #15,116, within the top 70% of all ranked servers.
How busy is LunaRust Build - LGS3 test?
We have no live count for LunaRust Build - LGS3 test right now. It was last seen 12 days 10 hours ago.
Tags
What do the server tags on LunaRust Build - LGS3 test mean?
The game's server browser reads the tags LunaRust Build - LGS3 test publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LunaRust Build - LGS3 test?
LunaRust Build - LGS3 test appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on LunaRust Build - LGS3 test?
Its rhythm cannot be told yet: too few of LunaRust Build - LGS3 test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 4 hours ago the current world was made.
Map and rules
What are the rules and settings on LunaRust Build - LGS3 test?
Nothing in LunaRust Build - LGS3 test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does LunaRust Build - LGS3 test run?
On Linux, LunaRust Build - LGS3 test runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.
Is LunaRust Build - LGS3 test online, and how reliable is it?
Offline at the moment, LunaRust Build - LGS3 test was last seen 12 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 October 2026.
Where is LunaRust Build - LGS3 test located?
No region is published by LunaRust Build - LGS3 test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.84.34.162:28175.
How to join
How do I join LunaRust Build - LGS3 test?
Open the console with F1 in Rust and enter client.connect 138.84.34.162:28175. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.