LunaRust Build - LGS3 test
Offline 138.84.34.198:28175 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC16d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:41 UTC19d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LunaRust Build - LGS3 test rank against other Rust servers?
The last seven days of player hours place LunaRust Build - LGS3 test at #15,106, within the top 70% of all ranked servers.
How busy is LunaRust Build - LGS3 test?
At this count LunaRust Build - LGS3 test is offline, with its last sighting 14 days 4 hours ago.
Lists and tags
What do the server tags on LunaRust Build - LGS3 test mean?
What the game's server browser reads from LunaRust Build - LGS3 test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LunaRust Build - LGS3 test?
These Rust Population lists include LunaRust Build - LGS3 test: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on LunaRust Build - LGS3 test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on LunaRust Build - LGS3 test?
Its rhythm cannot be told yet: too few of LunaRust Build - LGS3 test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 17 hours ago the current world was made.
Map and rules
What are the rules and settings on LunaRust Build - LGS3 test?
The name tells you nothing about gather rates: LunaRust Build - LGS3 test states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LunaRust Build - LGS3 test run?
The setup is Rust network protocol 2634 and build 167398 on Linux for LunaRust Build - LGS3 test. Steam updates your game automatically, but you need the same protocol to join.
Is LunaRust Build - LGS3 test online, and how reliable is it?
Currently offline, LunaRust Build - LGS3 test was last seen 14 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.
Where is LunaRust Build - LGS3 test located?
Nothing published by LunaRust Build - LGS3 test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 138.84.34.198:28175.
Getting in
How do I join LunaRust Build - LGS3 test?
Open the console with F1 in Rust and enter client.connect 138.84.34.198:28175. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.