[LAN] NVRIN Build (creative)
Offline 14.10.161.128:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 15:00 UTC50d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [LAN] NVRIN Build (creative) rank against other Rust servers?
Over the past week it ranks #15,479 for player hours, which puts [LAN] NVRIN Build (creative) in the top – of all ranked servers.
How busy is [LAN] NVRIN Build (creative)?
We have no live count for [LAN] NVRIN Build (creative) right now. It was last seen 42 days 17 hours ago.
Tags
What do the server tags on [LAN] NVRIN Build (creative) mean?
The game's server browser reads the tags [LAN] NVRIN Build (creative) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [LAN] NVRIN Build (creative)?
On Rust Population, [LAN] NVRIN Build (creative) is filed under these lists: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on [LAN] NVRIN Build (creative)?
The record holds too few of [LAN] NVRIN Build (creative)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 50 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does [LAN] NVRIN Build (creative) run?
The map on [LAN] NVRIN Build (creative) is procedural, made by the game.
What are the rules and settings on [LAN] NVRIN Build (creative)?
The name tells you nothing about gather rates: [LAN] NVRIN Build (creative) states none. Eight players per group is the default, and it applies here. You get build & creative here, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [LAN] NVRIN Build (creative) run?
The setup is Rust network protocol 2633 and build 163794 on Linux for [LAN] NVRIN Build (creative). Steam updates your game automatically, but you need the same protocol to join.
Is [LAN] NVRIN Build (creative) online, and how reliable is it?
Offline at the moment, [LAN] NVRIN Build (creative) was last seen 42 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [LAN] NVRIN Build (creative) located?
No region is published by [LAN] NVRIN Build (creative). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 14.10.161.128:28015.
How to join
How do I join [LAN] NVRIN Build (creative)?
Either enter client.connect 14.10.161.128:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.