Rust PopulationField survey · Rust servers
Observing 45,345 players 11,642 servers 3,112 with someone on 106 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,321habitat unknownfirst seen 19 Oct 2026

Core Community | Island Build & Symmetry

Offline 141.101.175.121:28025 checked 6d ago

moddedoxide

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak 1
Rank
#14,321
top 64%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Core Community | Island Build & Symmetry rank against other Rust servers?

The last seven days of player hours place Core Community | Island Build & Symmetry at #14,321, within the top 64% of all ranked servers.

How busy is Core Community | Island Build & Symmetry?

At this count Core Community | Island Build & Symmetry is offline, with its last sighting 6 days 15 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Core Community | Island Build & Symmetry mean?

These are the tags Core Community | Island Build & Symmetry publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Core Community | Island Build & Symmetry?

Core Community | Island Build & Symmetry appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Core Community | Island Build & Symmetry?

Its rhythm cannot be told yet: too few of Core Community | Island Build & Symmetry's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 12 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Core Community | Island Build & Symmetry?

Nothing in Core Community | Island Build & Symmetry's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Core Community | Island Build & Symmetry run?

On Windows, Core Community | Island Build & Symmetry runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.

Is Core Community | Island Build & Symmetry online, and how reliable is it?

Offline at the moment, Core Community | Island Build & Symmetry was last seen 6 days 15 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 19 October 2026.

Where is Core Community | Island Build & Symmetry located?

A region is not published by Core Community | Island Build & Symmetry. Rust Population does not look up where the machine stands; it shows where the server says it is. 141.101.175.121:28025 is where it lives.

Getting in

How do I join Core Community | Island Build & Symmetry?

Either enter client.connect 141.101.175.121:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.