Core Community | Island Build & Symmetry
Offline 141.101.175.152:28025 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Core Community | Island Build & Symmetry rank against other Rust servers?
By player hours over the last seven days, Core Community | Island Build & Symmetry places at #15,327, within the top 70% of ranked servers.
How busy is Core Community | Island Build & Symmetry?
At this count Core Community | Island Build & Symmetry is offline, with its last sighting 11 days 13 hours ago.
Lists and tags
What do the server tags on Core Community | Island Build & Symmetry mean?
The game's server browser reads the tags Core Community | Island Build & Symmetry publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Core Community | Island Build & Symmetry?
Core Community | Island Build & Symmetry appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Core Community | Island Build & Symmetry?
Too few wipes are on record for Core Community | Island Build & Symmetry to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 19 hours ago.
Map and rules
What are the rules and settings on Core Community | Island Build & Symmetry?
No gather rate appears in the name of Core Community | Island Build & Symmetry. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Core Community | Island Build & Symmetry run?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Island Build & Symmetry uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Core Community | Island Build & Symmetry online, and how reliable is it?
Currently offline, Core Community | Island Build & Symmetry was last seen 11 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is Core Community | Island Build & Symmetry located?
Nothing published by Core Community | Island Build & Symmetry states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 141.101.175.152:28025.
Getting in
How do I join Core Community | Island Build & Symmetry?
Open the console with F1 in Rust and enter client.connect 141.101.175.152:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.