4Netplayers Rust Server
Offline 141.94.74.199:21000 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:53 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
Over the past week it ranks #15,366 for player hours, which puts 4Netplayers Rust Server in the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server is offline at this count; we last saw it 16 days ago.
Tags
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmprimitive (Game mode): This is primitive: bows, spears and melee, with no guns; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 4Netplayers Rust Server?
On Rust Population, 4Netplayers Rust Server is filed under these lists: Modded Rust servers, counted and Primitive Rust servers, live. Look for it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on 4Netplayers Rust Server?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server?
The record holds too few of 4Netplayers Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 16 hours ago.
Map and rules
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server uses a map the game generates, procedural, at size 3,072 with seed 20261003. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Rust Server?
Nothing in 4Netplayers Rust Server's name says how gather works. The group limit is 8 players, which is the default. You get primitive here, bows, spears and melee, with no guns. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2634 and build 167231 on Linux is what 4Netplayers Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is 4Netplayers Rust Server online, and how reliable is it?
Currently offline, 4Netplayers Rust Server was last seen 16 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Server located?
A region is not published by 4Netplayers Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 141.94.74.199:21000 is where it lives.
How to join
How do I join 4Netplayers Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 141.94.74.199:21000; or press Launch Rust on this page and Steam opens Rust and joins for you.