BuildCreative Local
Offline 146.70.194.43:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 21:39 UTC28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 14:44 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BuildCreative Local rank against other Rust servers?
The last seven days of player hours place BuildCreative Local at #16,709, within the top 70% of all ranked servers.
How busy is BuildCreative Local?
At this count BuildCreative Local is offline, with its last sighting 28 days 3 hours ago.
Tags
What do the server tags on BuildCreative Local mean?
The game's server browser reads the tags BuildCreative Local publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BuildCreative Local?
These Rust Population lists include BuildCreative Local: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on BuildCreative Local?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on BuildCreative Local?
Too few wipes are on record for BuildCreative Local to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 28 days 6 hours ago the current world was made.
Map and rules
Which map does BuildCreative Local run?
A procedural map, generated by the game, is in use on BuildCreative Local.
What are the rules and settings on BuildCreative Local?
Nothing in BuildCreative Local's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does BuildCreative Local run?
Rust network protocol 2633 and build 165217 on Windows is what BuildCreative Local uses. The protocol must match for you to join, and Steam updates it for you.
Is BuildCreative Local online, and how reliable is it?
Offline at the moment, BuildCreative Local was last seen 28 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is BuildCreative Local located?
No region is published by BuildCreative Local. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 146.70.194.43:28015 is where it lives.
Getting in
How do I join BuildCreative Local?
To connect directly, open Rust's console with F1 and type client.connect 146.70.194.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.