Rust PopulationField survey · Rust servers
Observing 39,332 players 11,647 servers 2,956 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,643habitat unknownfirst seen 16 Sep 2026

Die Tafelrunde Map-Test-Server

Online 149.202.67.232:30015 checked 10m ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#12,643
top 57%
Last wipe
7h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5219:0020:0021:0023:0000:0001:00Wiped Tue 27 Oct, 19:39 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040019:0020:0021:0023:0000:0001:00Wiped Tue 27 Oct, 19:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct17 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC7h ago – – running 0
Tue 13 Oct, 16:24 UTC14d ago 5 held half 14.1 days 2
Sat 10 Oct, 19:49 UTC17d ago 2 – 2.9 days 0
Wed 30 Sep, 12:33 UTC27d ago 4 held half 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Die Tafelrunde Map-Test-Server rank against other Rust servers?

By player hours over the last seven days, Die Tafelrunde Map-Test-Server places at #12,643, within the top 57% of ranked servers.

How busy is Die Tafelrunde Map-Test-Server?

Of its 40 slots, Die Tafelrunde Map-Test-Server is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on Die Tafelrunde Map-Test-Server mean?

These are the tags Die Tafelrunde Map-Test-Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^c (Creative): A sandbox: build what you like and skip the gathering; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Die Tafelrunde Map-Test-Server?

Die Tafelrunde Map-Test-Server appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What does wipe day look like on Die Tafelrunde Map-Test-Server?

Averaged over recent wipes, 4 players were counted at the busiest point. Peak came 4 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Die Tafelrunde Map-Test-Server?

There is no next wipe to predict: Die Tafelrunde Map-Test-Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 hours ago.

Map and rules

Which map does Die Tafelrunde Map-Test-Server run?

Die Tafelrunde Map-Test-Server uses a map the game generates, procedural, at size 3,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Die Tafelrunde Map-Test-Server?

No gather rate appears in the name of Die Tafelrunde Map-Test-Server. No limit is set beyond the standard 8 players per group. You get build & creative here, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Die Tafelrunde Map-Test-Server run?

Rust network protocol 2635 and build 168909 on Linux is what Die Tafelrunde Map-Test-Server uses. The protocol must match for you to join, and Steam updates it for you.

Does Die Tafelrunde Map-Test-Server run smoothly?

In the last 48 hours, it averaged 236 server fps, with a low of 235. Entities peaked at 64,362, including buildings, deployables and everything else. Memory use peaked at 2,471 MB. Players feel lag when fps is low and the entity count climbs.

Is Die Tafelrunde Map-Test-Server online, and how reliable is it?

Die Tafelrunde Map-Test-Server is up and running at the moment. The uptime it reports suggests a restart roughly 5 hours ago. It was up 3% of the time over the last 7 full days, 5 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.

Where is Die Tafelrunde Map-Test-Server located?

No region is published by Die Tafelrunde Map-Test-Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 149.202.67.232:30015.

Getting in

How do I join Die Tafelrunde Map-Test-Server?

Open the console with F1 in Rust and enter client.connect 149.202.67.232:30015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^c
Creative A sandbox: build what you like and skip the gathering.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.