Rust PopulationField survey · Rust servers
Observing 104,004 players 11,863 servers 3,955 with someone on 547 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,200habitat unknownfirst seen 28 Sep 2026

Rusthub.net | SD Preview Server [Staging]

Offline 156.236.84.207:28115 checked 29d ago

moddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,200
top 64%
Last wipe
29d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:17 UTC29d ago 1 – running 0
Tue 29 Sep, 20:25 UTC29d ago 2 – 0.5 days 0
Mon 28 Sep, 22:21 UTC30d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rusthub.net | SD Preview Server [Staging] rank against other Rust servers?

Over the past week it ranks #15,200 for player hours, which puts Rusthub.net | SD Preview Server [Staging] in the top 64% of all ranked servers.

How busy is Rusthub.net | SD Preview Server [Staging]?

We have no live count for Rusthub.net | SD Preview Server [Staging] right now. It was last seen 29 days 7 hours ago.

Tags

What do the server tags on Rusthub.net | SD Preview Server [Staging] mean?

The game's server browser reads the tags Rusthub.net | SD Preview Server [Staging] publishes: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166289 (Build): Game build: 166289; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rusthub.net | SD Preview Server [Staging]?

These Rust Population lists include Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rusthub.net | SD Preview Server [Staging]?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.

What is the wipe schedule on Rusthub.net | SD Preview Server [Staging]?

Irregular times are when Rusthub.net | SD Preview Server [Staging] wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 29 days 10 hours ago.

Map and rules

What are the rules and settings on Rusthub.net | SD Preview Server [Staging]?

No gather rate appears in the name of Rusthub.net | SD Preview Server [Staging]. The group limit is 8 players, which is the default. build & creative is what it runs, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rusthub.net | SD Preview Server [Staging] run?

On Linux, Rusthub.net | SD Preview Server [Staging] runs Rust network protocol 2634 and build 166289. Steam updates your game automatically, but you need the same protocol to join.

Is Rusthub.net | SD Preview Server [Staging] online, and how reliable is it?

We last saw Rusthub.net | SD Preview Server [Staging] 29 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.

Where is Rusthub.net | SD Preview Server [Staging] located?

Nothing published by Rusthub.net | SD Preview Server [Staging] states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 156.236.84.207:28115.

Getting in

How do I join Rusthub.net | SD Preview Server [Staging]?

Either enter client.connect 156.236.84.207:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players The server has 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166289
Build Game build: 166289.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^c
Creative No gathering is needed; this is sandbox building where you build what you like.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.