Build Server
Offline 156.57.46.199:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:52 UTC17h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Build Server rank against other Rust servers?
By player hours over the last seven days, Build Server places at #13,141, within the top 59% of ranked servers.
How busy is Build Server?
Build Server is offline at this count; we last saw it 16 hours ago. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 17:00 UTC, averaging 1 players.
Tags
What do the server tags on Build Server mean?
What the game's server browser reads from Build Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Build Server?
On Rust Population, Build Server is filed under these lists: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Build Server?
Its rhythm cannot be told yet: too few of Build Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does Build Server run?
The map on Build Server is procedural, made by the game.
What are the rules and settings on Build Server?
Nothing in Build Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Build Server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Build Server. Steam updates your game automatically, but you need the same protocol to join.
Is Build Server online, and how reliable is it?
We last saw Build Server 16 hours ago, and it is offline now. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 1 October 2026, Rust Population saw it for the first time.
Where is Build Server located?
Nothing published by Build Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 156.57.46.199:28015 is where it lives.
How to join
How do I join Build Server?
To connect directly, open Rust's console with F1 and type client.connect 156.57.46.199:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.