Barry's Local Sandbox
Offline 156.67.33.163:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Barry's Local Sandbox rank against other Rust servers?
By player hours over the last seven days, Barry's Local Sandbox places at #14,351, within the top 61% of ranked servers.
How busy is Barry's Local Sandbox?
We have no live count for Barry's Local Sandbox right now. It was last seen 32 days 19 hours ago.
Lists and tags
What do the server tags on Barry's Local Sandbox mean?
What the game's server browser reads from Barry's Local Sandbox is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Barry's Local Sandbox?
On Rust Population, Barry's Local Sandbox is filed under these lists: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Barry's Local Sandbox?
Too few wipes are on record for Barry's Local Sandbox to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 45 days 19 hours ago the current world was made.
Settings
Which map does Barry's Local Sandbox run?
The map on Barry's Local Sandbox is procedural, made by the game.
What are the rules and settings on Barry's Local Sandbox?
The name tells you nothing about gather rates: Barry's Local Sandbox states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Barry's Local Sandbox run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Barry's Local Sandbox. Your game needs the same protocol to join; Steam takes care of updating it.
Is Barry's Local Sandbox online, and how reliable is it?
We last saw Barry's Local Sandbox 32 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is Barry's Local Sandbox located?
No region is published by Barry's Local Sandbox. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 156.67.33.163:28015.
How to join
How do I join Barry's Local Sandbox?
Open the console with F1 in Rust and enter client.connect 156.67.33.163:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.