Rust PopulationField survey · Rust servers
Observing 81,308 players 11,837 servers 3,746 with someone on 263 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,420habitat unknownfirst seen 30 Sep 2026

BuildLab

Offline 157.173.25.164:47831 checked 1d ago

moddedoxide

Measurements

Players now
1/ 4
= 1 player
25% full
7-day average
1
peak 1
Rank
#9,420
top 42%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct15 Oct19 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days
usual gap
between real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago – – running 0
Fri 2 Oct, 17:05 UTC26d ago – – 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does BuildLab rank against other Rust servers?

Over the past week it ranks #9,420 for player hours, which puts BuildLab in the top 42% of all ranked servers.

How busy is BuildLab?

At this count BuildLab is offline, with its last sighting 44 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 15:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on BuildLab mean?

The game's server browser reads the tags BuildLab publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include BuildLab?

BuildLab appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on BuildLab?

Its rhythm cannot be told yet: too few of BuildLab's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does BuildLab run?

The map on BuildLab is procedural, made by the game.

What are the rules and settings on BuildLab?

The name tells you nothing about gather rates: BuildLab states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does BuildLab run?

On Windows, BuildLab runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is BuildLab online, and how reliable is it?

We last saw BuildLab 44 hours ago, and it is offline now. It was up 3% of the time over the last 7 full days, 5 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.

Where is BuildLab located?

No region is published by BuildLab. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.173.25.164:47831 is where it lives.

Getting in

How do I join BuildLab?

Either enter client.connect 157.173.25.164:47831 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players You can join up to 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.