MarkTRust's Monkey Hole
Offline 157.85.93.252:29060 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MarkTRust's Monkey Hole rank against other Rust servers?
Over the past week it ranks #15,173 for player hours, which puts MarkTRust's Monkey Hole in the top 70% of all ranked servers.
How busy is MarkTRust's Monkey Hole?
We have no live count for MarkTRust's Monkey Hole right now. It was last seen 14 days 2 hours ago.
Tags
What do the server tags on MarkTRust's Monkey Hole mean?
The game's server browser reads the tags MarkTRust's Monkey Hole publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^k (Build server): Design and practise bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MarkTRust's Monkey Hole?
On Rust Population, MarkTRust's Monkey Hole is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on MarkTRust's Monkey Hole?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on MarkTRust's Monkey Hole?
Its rhythm cannot be told yet: too few of MarkTRust's Monkey Hole's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 13 hours ago.
Map and rules
Which map does MarkTRust's Monkey Hole run?
The map on MarkTRust's Monkey Hole is procedural, made by the game at size 3,000 from seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on MarkTRust's Monkey Hole?
No gather rate appears in the name of MarkTRust's Monkey Hole. No limit is set beyond the standard 8 players per group. combat training is what it runs, loot is handed out for aim and PvP practice. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does MarkTRust's Monkey Hole run?
Rust network protocol 2634 and build 167398 on Linux is what MarkTRust's Monkey Hole uses. Steam updates your game automatically, but you need the same protocol to join.
Is MarkTRust's Monkey Hole online, and how reliable is it?
Currently offline, MarkTRust's Monkey Hole was last seen 14 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is MarkTRust's Monkey Hole located?
A region is not published by MarkTRust's Monkey Hole. The location a server claims is what Rust Population shows, not the place where the machine stands. 157.85.93.252:29060 is where it lives.
Getting in
How do I join MarkTRust's Monkey Hole?
Open the console with F1 in Rust and enter client.connect 157.85.93.252:29060. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.