Rust PopulationField survey · Rust servers
Observing 69,659 players 11,803 servers 3,689 with someone on 122 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 3,601EUfirst seen 13 Sep 2026

[EU] FireRust Primitive|Wiped 1/10

Online EU 162.55.236.48:28055 checked 15m ago

monthly wipes oxide

Measurements

Players now
0/ 200
0% full
7-day average
1
peak 6
Rank
#3,601
top 16% · #1339 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] FireRust Primitive|Wiped 1/10 rank against other Rust servers?

Seven-day player hours put [EU] FireRust Primitive|Wiped 1/10 at #3,601, or #1,339 in Europe, inside the top 16% of all ranked servers.

How busy is [EU] FireRust Primitive|Wiped 1/10?

The count reads 0 players on [EU] FireRust Primitive|Wiped 1/10, which has 200 slots. Averaged over seven days, it drew 1 players and reached a peak of 6. Look at the last 48 hours and 14:00 UTC stands out: it averaged 5 players.

Lists and tags

What do the server tags on [EU] FireRust Primitive|Wiped 1/10 mean?

These are the tags [EU] FireRust Primitive|Wiped 1/10 publishes, as read by the game's server browser: gmprimitive (Game mode): No guns are present; only bows, spears and melee in primitive mode; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [EU] FireRust Primitive|Wiped 1/10?

The firerust.com hostname that [EU] FireRust Primitive|Wiped 1/10 publishes is shared with 4 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include [EU] FireRust Primitive|Wiped 1/10?

[EU] FireRust Primitive|Wiped 1/10 appears among the Rust Population lists that follow: Rust servers in Europe, Primitive Rust servers, live and Community servers, field-listed. Look for it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Primitive; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [EU] FireRust Primitive|Wiped 1/10?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 11 hours into the latest wipe.

What is the wipe schedule on [EU] FireRust Primitive|Wiped 1/10?

Once a month [EU] FireRust Primitive|Wiped 1/10 wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 3 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does [EU] FireRust Primitive|Wiped 1/10 run?

A procedural map of size 3,500 from seed 1829857362, generated by the game, is in use on [EU] FireRust Primitive|Wiped 1/10. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [EU] FireRust Primitive|Wiped 1/10?

No gather rate appears in the name of [EU] FireRust Primitive|Wiped 1/10. Eight players per group is the default, and it applies here. This server runs primitive, guns are out; bows, spears and melee only. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] FireRust Primitive|Wiped 1/10 run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] FireRust Primitive|Wiped 1/10 uses. The protocol must match for you to join, and Steam updates it for you.

Does [EU] FireRust Primitive|Wiped 1/10 run smoothly?

In the last 48 hours, it averaged 40 server fps, with a low of 39. The entity count reached 68,838: buildings, deployables and all other objects. Up to 2,708 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [EU] FireRust Primitive|Wiped 1/10 online, and how reliable is it?

[EU] FireRust Primitive|Wiped 1/10 is up and running at the moment. The uptime it reports suggests a restart roughly 15 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [EU] FireRust Primitive|Wiped 1/10 located?

With its EU tag, [EU] FireRust Primitive|Wiped 1/10 places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 162.55.236.48:28055.

How to join

How do I join [EU] FireRust Primitive|Wiped 1/10?

Open the console with F1 in Rust and enter client.connect 162.55.236.48:28055. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.firerust.com.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,EU,gmprimitive,cs168909,ts8,^o

Game

gmprimitive
Game mode No guns are present; only bows, spears and melee in primitive mode.
mp200
Max players 200 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.