Rust PopulationField survey · Rust servers
Observing 93,658 players 11,844 servers 4,017 with someone on 177 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 994habitat unknownfirst seen 13 Sep 2026

[EU East] Facepunch Primitive 1

Online 57.128.211.47:28015 checked 6m ago

official monthly wipes

Measurements

Players now
14/ 400
= 1 player
4% full
7-day average
9
peak 36
Rank
#994
top 5%
Last wipe
25d ago
monthly schedule
Next wipe
9d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

54
wipe-day peak
players, last three wipes

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW25d ago 54 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU East] Facepunch Primitive 1 rank against other Rust servers?

By player hours over the last seven days, [EU East] Facepunch Primitive 1 places at #994, within the top 5% of ranked servers.

How busy is [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 holds 14 players at the moment, out of 400 slots. We counted an average of 9 players in the past week, with 36 at the busiest. The busiest hour in the last 48 was 17:00 UTC, when an average of 18 players were on.

Lists and tags

What do the server tags on [EU East] Facepunch Primitive 1 mean?

What the game's server browser reads from [EU East] Facepunch Primitive 1 is this set of tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Only bows, spears and melee, no guns: primitive; mp400 (Max players): The server has 400 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; sc2 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [EU East] Facepunch Primitive 1?

A playrust.com hostname comes from [EU East] Facepunch Primitive 1 and from 124 other servers we track, which suggests one operator runs them all.

Which Rust Population lists and filters include [EU East] Facepunch Primitive 1?

[EU East] Facepunch Primitive 1 appears among the Rust Population lists that follow: Rust tutorial servers, Rust servers in Europe, Official Rust servers, counted and Primitive Rust servers, live. Look for it under these filters on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Wipe schedule

What does wipe day look like on [EU East] Facepunch Primitive 1?

Across its recent wipes the busiest crowds averaged 54 players. The crowd on the latest wipe peaked 47 hours in.

What is the wipe schedule on [EU East] Facepunch Primitive 1?

The force wipe is the only wipe [EU East] Facepunch Primitive 1 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [EU East] Facepunch Primitive 1 run?

[EU East] Facepunch Primitive 1 uses a map the game generates, procedural, at size 4,250 with seed 233130766. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [EU East] Facepunch Primitive 1?

Nothing in [EU East] Facepunch Primitive 1's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs primitive, fighting with bows, spears and melee, no guns. Combat between players, raids included, is permitted. The Official tab in Rust lists it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [EU East] Facepunch Primitive 1 run?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch Primitive 1 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU East] Facepunch Primitive 1 run smoothly?

In the last 48 hours, it averaged 236 server fps, with a low of 231. The entity count reached 128,514: buildings, deployables and all other objects. The highest memory usage was 5,688 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU East] Facepunch Primitive 1 online, and how reliable is it?

Right now, [EU East] Facepunch Primitive 1 is online. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is [EU East] Facepunch Primitive 1 located?

Nothing in the tags says where [EU East] Facepunch Primitive 1 is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 57.128.211.47:28015.

How to join

How do I join [EU East] Facepunch Primitive 1?

Open the console with F1 in Rust and enter client.connect 57.128.211.47:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Population

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Only bows, spears and melee, no guns: primitive.
mp400
Max players The server has 400 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a start here.

Other

sc2
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.