test01
Offline EA 167.17.68.81:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 7h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test01 rank against other Rust servers?
test01 ranks #10,496 on seven-day player hours, #459 in Asia, and sits in the top 47% of all ranked servers.
How busy is test01?
We have no live count for test01 right now. It was last seen 5 days 18 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on test01 mean?
These are the tags test01 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test01?
test01 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. A wipe is due on Friday 30 October at 05:49 UTC, the next one. The world it runs now dates from 26 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does test01 run?
The map on test01 is procedural, made by the game.
What are the rules and settings on test01?
No gather rate appears in the name of test01. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does test01 run?
On Windows, test01 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is test01 online, and how reliable is it?
Currently offline, test01 was last seen 5 days 18 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. On 23 October 2026, Rust Population saw it for the first time.
Where is test01 located?
By its EA tag, test01 says it is in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 167.17.68.81:28015 is where it lives.
Getting in
How do I join test01?
To connect directly, open Rust's console with F1 and type client.connect 167.17.68.81:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.