Penguine Paradise test
Offline 173.185.21.144:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:35 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Penguine Paradise test rank against other Rust servers?
By player hours over the last seven days, Penguine Paradise test places at #6,791, within the top 30% of ranked servers.
How busy is Penguine Paradise test?
We have no live count for Penguine Paradise test right now. It was last seen 5 days 10 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2.
Lists and tags
What do the server tags on Penguine Paradise test mean?
These are the tags Penguine Paradise test publishes, as read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp40 (Max players): 40 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Penguine Paradise test?
These Rust Population lists include Penguine Paradise test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Penguine Paradise test?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Penguine Paradise test?
Too few wipes are on record for Penguine Paradise test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Penguine Paradise test run?
The map on Penguine Paradise test is procedural, made by the game.
What are the rules and settings on Penguine Paradise test?
Nothing in Penguine Paradise test's name says how gather works. No group limit is published. hardcore is what it runs, Facepunch's most demanding mode. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Penguine Paradise test run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Penguine Paradise test. The protocol must match for you to join, and Steam updates it for you.
Is Penguine Paradise test online, and how reliable is it?
Offline at the moment, Penguine Paradise test was last seen 5 days 10 hours ago. It was up 8% of the time over the last 5 full days, 10 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is Penguine Paradise test located?
A region is not published by Penguine Paradise test. Rust Population does not look up where the machine stands; it shows where the server says it is. 173.185.21.144:28015 is where it lives.
How to join
How do I join Penguine Paradise test?
Either enter client.connect 173.185.21.144:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.