Rust PopulationField survey · Rust servers
Observing 74,934 players 11,814 servers 3,774 with someone on 146 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,729NAfirst seen 13 Sep 2026

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 9m ago

biweekly wipes vanillamoddedcarbonpve

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 9
Rank
#2,729
top 12% · #449 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

8d 21h
Thu 5 Nov, 19:00 UTC
FW
15d 21h
Thu 12 Nov, 19:26 UTC
36d 21h
Thu 3 Dec, 19:00 UTC
FW
43d 21h
Thu 10 Dec, 19:26 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:26 UTC12d ago 3 – running 0
Thu 1 Oct, 19:27 UTC FW26d ago 3 halved by day 4 14 days 0
Thu 17 Sep, 19:27 UTC40d ago 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Outpost Omega | PVE | Build | Explore | Thrive rank against other Rust servers?

On player hours over the last seven days Outpost Omega | PVE | Build | Explore | Thrive is #2,729, #449 in North America, placing it in the top 12% of ranked servers.

How busy is Outpost Omega | PVE | Build | Explore | Thrive?

Outpost Omega | PVE | Build | Explore | Thrive holds 0 players at the moment, out of 100 slots. We counted an average of 1 players in the past week, with 9 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 4 players.

Tags

What do the server tags on Outpost Omega | PVE | Build | Explore | Thrive mean?

These are the tags Outpost Omega | PVE | Build | Explore | Thrive publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Outpost Omega | PVE | Build | Explore | Thrive?

Outpost Omega | PVE | Build | Explore | Thrive appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Outpost Omega | PVE | Build | Explore | Thrive?

Across its recent wipes the busiest crowds averaged 3 players. 25 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Outpost Omega | PVE | Build | Explore | Thrive?

Outpost Omega | PVE | Build | Explore | Thrive follows a wipe rhythm of every 4 weeks on Thursday at 19:26 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 12 days 2 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does Outpost Omega | PVE | Build | Explore | Thrive run?

Outpost Omega | PVE | Build | Explore | Thrive uses a map the game generates, procedural, at size 4,750 with seed 754015235. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Outpost Omega | PVE | Build | Explore | Thrive?

Nothing in Outpost Omega | PVE | Build | Explore | Thrive's name says how gather works. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Outpost Omega | PVE | Build | Explore | Thrive run?

Rust network protocol 2635 and build 168909 on Windows is what Outpost Omega | PVE | Build | Explore | Thrive uses. Steam updates your game automatically, but you need the same protocol to join.

Does Outpost Omega | PVE | Build | Explore | Thrive run smoothly?

In the last 48 hours, it averaged 86 server fps, with a low of 53. Entities peaked at 136,159, including buildings, deployables and everything else. Memory use peaked at 6,030 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Outpost Omega | PVE | Build | Explore | Thrive online, and how reliable is it?

You will find Outpost Omega | PVE | Build | Explore | Thrive online now. Judging by the uptime it reports, the last restart was about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Outpost Omega | PVE | Build | Explore | Thrive located?

The NA tag is how Outpost Omega | PVE | Build | Explore | Thrive places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 174.17.20.213:28015.

How to join

How do I join Outpost Omega | PVE | Build | Explore | Thrive?

To connect directly, open Rust's console with F1 and type client.connect 174.17.20.213:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/TYmsvzJhVr.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.