Rust PopulationField survey · Rust servers
Observing 97,136 players 11,875 servers 3,915 with someone on 398 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,675NAfirst seen 13 Sep 2026

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1

Online NA 157.250.193.154:28025 checked 11m ago

biweekly wipes moddedcarbonpve

Measurements

Players now
3/ 50
= 1 player
6% full
7-day average
1
peak 7
Rank
#2,675
top 12% · #438 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 1h
Thu 12 Nov, 18:17 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 1h
Thu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:17 UTC13d ago 7 – running 3
Thu 1 Oct, 17:57 UTC FW27d ago 8 halved by day 8 14 days 5
Thu 17 Sep, 17:43 UTC41d ago 8 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 rank against other Rust servers?

On player hours over the last seven days Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is #2,675, #438 in North America, placing it in the top 12% of ranked servers.

How busy is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The count reads 3 players on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 7. The busiest hour in the last 48 was 17:00 UTC, when an average of 4 players were on.

Tags

What do the server tags on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 mean?

These are the tags Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 appears among the Rust Population lists that follow: Rust tutorial servers, Modded Rust servers, counted, Build and creative servers, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

The busiest point of its recent wipes averaged 8 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.

What is the wipe schedule on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 follows a wipe rhythm of every 4 weeks on Thursday at 18:17 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 13 days 21 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?

The map on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is procedural, made by the game at size 4,750 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

Nothing in Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. Your game needs the same protocol to join; Steam takes care of updating it.

Does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 run smoothly?

In the last 48 hours, it averaged 88 server fps, with a low of 65. Entities peaked at 175,130, including buildings, deployables and everything else. Memory use peaked at 5,514 MB. What players experience as lag comes from low fps and a rising entity count.

Is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 online, and how reliable is it?

Right now, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is online. The uptime it reports suggests a restart roughly 23 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 located?

By its NA tag, Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 157.250.193.154:28025.

Getting in

How do I join Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?

To connect directly, open Rust's console with F1 and type client.connect 157.250.193.154:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/odysseyrp.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,^t,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players to start.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.