Rust PopulationField survey · Rust servers
Observing 74,585 players 11,767 servers 3,497 with someone on 237 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,384habitat unknownfirst seen 19 Sep 2026

Magic Test Server

Offline 174.194.198.179:28115 checked 40d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,384
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Magic Test Server rank against other Rust servers?

Over the past week it ranks #15,384 for player hours, which puts Magic Test Server in the top – of all ranked servers.

How busy is Magic Test Server?

At this count Magic Test Server is offline, with its last sighting 40 days 2 hours ago.

Tags

What do the server tags on Magic Test Server mean?

These are the tags Magic Test Server publishes, as read by the game's server browser: gmprimitive (Game mode): Only bows, spears and melee, no guns: primitive; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Magic Test Server?

These Rust Population lists include Magic Test Server: Modded Rust servers, counted and Primitive Rust servers, live. Look for it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Magic Test Server?

Its rhythm cannot be told yet: too few of Magic Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 40 days 7 hours ago.

Settings

Which map does Magic Test Server run?

A procedural map, generated by the game, is in use on Magic Test Server.

What are the rules and settings on Magic Test Server?

The name tells you nothing about gather rates: Magic Test Server states none. No limit is set beyond the standard 8 players per group. This server runs primitive, guns are out; bows, spears and melee only. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Magic Test Server run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Magic Test Server. The protocol must match for you to join, and Steam updates it for you.

Is Magic Test Server online, and how reliable is it?

Offline at the moment, Magic Test Server was last seen 40 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.

Where is Magic Test Server located?

Nothing published by Magic Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 174.194.198.179:28115 is where it lives.

How to join

How do I join Magic Test Server?

Open the console with F1 in Rust and enter client.connect 174.194.198.179:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs164530,ts8,^z,^y

Game

gmprimitive
Game mode Only bows, spears and melee, no guns: primitive.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.