Buzzard
Offline 174.59.15.103:28015 checked 10h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Buzzard rank against other Rust servers?
By player hours over the last seven days, Buzzard places at #15,339, within the top 69% of ranked servers.
How busy is Buzzard?
Buzzard is offline at this count; we last saw it 10 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Buzzard mean?
The game's server browser reads the tags Buzzard publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Buzzard?
On Rust Population, Buzzard is filed under these lists: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Buzzard?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Buzzard?
Its rhythm cannot be told yet: too few of Buzzard's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does Buzzard run?
Buzzard uses a map the game generates: procedural.
What are the rules and settings on Buzzard?
No gather rate appears in the name of Buzzard. The group limit is 8 players, which is the default. build & creative is what it runs, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Buzzard run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Buzzard. The protocol must match for you to join, and Steam updates it for you.
Is Buzzard online, and how reliable is it?
Offline at the moment, Buzzard was last seen 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is Buzzard located?
No region is published by Buzzard. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 174.59.15.103:28015.
How to join
How do I join Buzzard?
Either enter client.connect 174.59.15.103:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.