Core Community | Island Build & Symmetry
Offline 178.170.253.50:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Core Community | Island Build & Symmetry rank against other Rust servers?
Over the past week it ranks #14,532 for player hours, which puts Core Community | Island Build & Symmetry in the top 67% of all ranked servers.
How busy is Core Community | Island Build & Symmetry?
At this count Core Community | Island Build & Symmetry is offline, with its last sighting 13 days 5 hours ago.
Lists and tags
What do the server tags on Core Community | Island Build & Symmetry mean?
These are the tags Core Community | Island Build & Symmetry publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Core Community | Island Build & Symmetry?
These Rust Population lists include Core Community | Island Build & Symmetry: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Core Community | Island Build & Symmetry?
The record holds too few of Core Community | Island Build & Symmetry's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 6 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Core Community | Island Build & Symmetry?
No gather rate appears in the name of Core Community | Island Build & Symmetry. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Core Community | Island Build & Symmetry run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Core Community | Island Build & Symmetry. Steam updates your game automatically, but you need the same protocol to join.
Is Core Community | Island Build & Symmetry online, and how reliable is it?
Offline at the moment, Core Community | Island Build & Symmetry was last seen 13 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is Core Community | Island Build & Symmetry located?
Nothing published by Core Community | Island Build & Symmetry states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 178.170.253.50:28015 is where it lives.
How to join
How do I join Core Community | Island Build & Symmetry?
To connect directly, open Rust's console with F1 and type client.connect 178.170.253.50:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.